Last week of September Hack#Inlife event took place in Valladolid (Spain), organized by Five Flame Mobile, a local software company, and sponsored by Valladolid City Council through the Agency of Innovation and Economic Development.
This ‘hackaton’ or software developers’ meeting is a team competition that aims at the collaborative development of software and IoT –Internet of Things- hardware components using the European project InLife platform as a base. The most skilled young developers of the city were called to the thrilling challenge of showing their ability to build a complete serious game that takes real life actions and IoT events into a mobile game made with Unity.
InLife platform provides an open and easy-to-use gamification framework to leverage and enable the learning transfer process that allows for applying gamification as an active learning methodology to fields like education, health, environmental sustainability, energy efficiency, social inclusion or special education, among others. It also promotes positive changes in the players’ behavior through a smart gamification platform.
This initiative has provoked great expectation on the city youngsters which have found this competition as a great learning opportunity and a paved way to professional opportunities in the exciting field of mobile apps and serious games. Finally nine teams took part in the hackathon.
Participants took interest in the competition for a variety of reasons, including to be in contact with developers and creatives to informally discuss on the challenge set; to learn through the accumulated knowledge and the experiences of the community of developers involved in the hackathon as well as the event organizers; to delve into game design, gamification, behavior change in education or environment; augmented reality in games using IoT; to take chances to collaborate and share experiences and be active part on a team working on a common idea and a new development framework; to experiment through creation and subject the game to the assessment and reviews of a large audience.
According to the bottom-up approach, participating teams had to propose a creative and inventive idea and build smart learning games able to change peoples’ minds and make them more responsible citizens. Thanks to Hack#InLife participants were able to learn first-hand the architecture of InLife platform, the SDK and the integration mechanisms of a Unity game, with the experts from Five Flames Mobile, partners of Horizon2020 EU-funded InLife project along with Valladolid City Council.
The teams involved in the hackathon had the span of a week to develop their games and received support and materials to carry out their gamification proposals and to accomplish their projects. Afterwards, a panel composed by representatives of the organizers and the Agency of Innovation assessed the projects and chose the winner of the competition. The three best teams were awarded three Arduino kits and three Google Chromecast devices, as well as getting their projects published in the InLife Game Portal (http://www.inlife.fiveflamesmobile.com/).